'The Legend of Zelda: Breath of the Wild' Gameplay: Too Much of Fast Travelling is Bad, Here’s why [VIDEO]

By Mae Sy, | March 18, 2017

The "Legend of Zelda" chess game would allegedly be only made available in the US and Canada. (YouTube)

The "Legend of Zelda" chess game would allegedly be only made available in the US and Canada. (YouTube)

There may be a large number of players of "The Legend of Zelda: Breath of the Wild" who already have some sort of progress in the game as of now, while some are finishing the story and several others have successfully unlocked maps. The question that remains is what to do next. It's time for players to delve into fast traveling.

Like Us on Facebook

Typically, players make use of fast traveling to get to the map in a moment. According to Aldo1981, a GameFAQs member, Fast Travel generally works between the Resurrection towers which a player has opened and the Shrines completed by the player.

Moreover, another avid gamer on the website advised "The Legend of Zelda: Breath of the Wild" players to just calm down and not use fast traveling quite often. Using the fast traveling excessively can result of overusing them.

With this, Kotaku's Kirk Hamilton pointed out that players should be avoiding on overusing fast traveling. It is simply because just after several hours of "The Legend of Zelda: Breath of the Wild" gameplay, he noticed that he already unlocked nearly all the map's sections.

Furthermore, as Hamilton prepares on warping from the Tabantha Frontier up till the Geurdo Highland, he realized that he has been using fast traveling in circumstances that are not even important in "The Legend of Zelda: Breath of the Wild." Taking that into account, he then came to a decision to use his horse for traveling.

While exploring the map of "The Legend of Zelda: Breath of the Wild," he perceived that the map was actually neither too big nor too small. It was just average. He even bumped into some super cool things on his travel.

For example, Hamilton came across a few travelers who were pushed around by the Bokoblins. Aside from that, he was even able to have a glimpse of the vista at the sunset.

Hamilton got off his horse for a moment. As he took a look at an odd-looking rock formation, he ended up discovering a Korok seed. More so, he saw Mr. Accordion at a spot he did not notice while fast traveling and was able to solve a new shrine challenge alongside its accompanying shrine.

It's is surely understandable if "The Legend of Zelda: Breath of the Wild" players choose to make use of fast traveling, so that they can complete the game quickly; however, by overusing it, they will most likely end up missing some cool things.


©2024 Telegiz All rights reserved. Do not reproduce without permission
Real Time Analytics