The Multiplayer segment of Mass Effect 3 is really weird. It was expected to bring in the best end-of game scenario by having players spend time in collaborative on co-operative missions .However according to PC Gamer , this proved to a big problem for stauch single players or for those with less speed internet connection. Now the same seems to be true for Andromeda.
The multiplayer section of Mass Effect 3 according to inquistr was well rated and many enjoyed the co-op modes. The co-op mode did have an impact on the end-game of the Mass Effect 3 , something which solo players may not have preferred.Now, Andromeda's multiplayer seems to be moving in a different direction with offering a optional system. Bioware producer Mike Gamble claims that the system will pay closer deference to the single player mode as per the desire of the users. With a help of the system known as Strike Team system, it allows users to toggle between multi-player and single player modes within the game. Again, the progression in the single mode will not have any impact. Gamble also adds that the multiplayer elements of Andromeda would explore further but would remain optional. The process of transition between single and multi-player modes according to him is pretty much seamless. Solo players should still be to access the multiplayer sections of the story without being forced to be part of multiplayer campaigns.
The main challenge in Mass effect 3 for the multiplayer component was the difficulty involved to get the "best result ending" for the game where the players are expected to save all of humanity from Reapers.However it seems Bioware is fixing the issue and both the single and multiplayer aspect of Mass effect: Andromeda also seems to be great.
Bioware has not further indulged more on Andromeda' multiplayer .this is perhaps because of the expected multiplayer beta, which is set to be launched by end of the month.Meanwhile we hope Bioware is able to maintain the right balance when it comes to multiplayer and single player modes.