New updates for "No Man's Sky" will feature a Xbox One version this year and a new funding initiative for Hello Games announced.
Hello Games founder and developer Sean Murray announced a new initiative called Hello Labs, which promises to provide funding to support other small developers who are creating games that use procedural generation or are "experimental focused".
Not only Murray announced the new funding initiative, but alos teased new updates for "No Man's Sky's" future developments this year as he told gaming fans during this year's GDC event that he has been "busy" making possible plans for the sci-fi game and hopefully share it to fans very soon, IGN reported.
The Hello Games founder admitted during the event that Hello Games was running out of money during the development of "No Man's Sky" . This is not a suprise given how small Hello Games actually is, which Murray revealed to average just nine employees over the past five years. He explained that juggling the financial situation with trying to finish something they care about really creatively. was a constant reality for the studio, and frankly that is something a lot of smaller developers live with on a daily basis.
That being said, Hello Games could have done things better for "No Man's Sky, and one of those Murray stated, was their prediction on the number of concurrent players on its launch day.
As it turns out, they thought they were only going to get around 14,000 for "No Man's Sky", a number that they had gotten when using "Far Cry: Primal" as a reference point. But, Hello Games got around half a million, 250,000 of which were on PC.
With a new funding initiative announced, will Hello Games able to develop and port "No Man's Sky" into the Xbox One console this year?
Murray told Daily Star that he was "very specific with his words" and he was not sure if he was allowed say something about it in the first place. Murray added that he was more than happy to talk about the future possibilities that the new and powerful console hardware, could have on "No Man's Sky" and plans on having it to be procedurally generated.
Meaning, more powerful hardware does not mean upgraded textures or a higher frame rate. They may or can fundamentally change the experience of what game is like in with better experience for the players.
Perhaps what is most interesting in the subject matte is that a Sony representative intervened before Murray could deliver an actual concrete answer to the question. According to the publication, it was suggested that the interview move forward, as the rep stated that there was nothing more to add on the matter.
"No Man's Sky" is currently available for the PS4 and PC platforms.